Video Game Designers

15-1255.01 Zone 4 — Considerable Preparation Needed

Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Also known as: Computer Game Designer, Computer Video Game Designer, Concept Artist, Content Creator, Design Director, Designer, Environment Artist, Environmental Artist, ...

Annual Salary

$98,090

Median annual wage (May 2024)

$64,990 25th – 75th percentile $141,860
10th percentile $47,840
90th percentile $192,180
U.S. Employment: 111,400

Job Outlook

+7%

Projected growth, 2024–2034 (Faster than average)

Annual Job Openings 9,100 per year (avg. 2024–2034)
Typical education: Bachelor's degree

What You'd Do

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
  • Provide test specifications to quality assurance staff.
  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  • Create gameplay test plans for internal and external test groups.
  • Provide feedback to designers and other colleagues regarding game design features.
  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
  • Write or supervise the writing of game text and dialogue.
  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.
  • Provide feedback to production staff regarding technical game qualities or adherence to original design.
  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

Top Skills

Programming 4.0
Active Listening 3.9
Reading Comprehension 3.8
Critical Thinking 3.8
Complex Problem Solving 3.6
Judgment and Decision Making 3.6
Active Learning 3.5
Systems Analysis 3.4

Importance scale: 1 (low) – 5 (high)

Knowledge Areas

Design 4.3
Computers and Electronics 4.2
Communications and Media 3.5
Psychology 3.3
Mathematics 3.3
English Language 3.3
Engineering and Technology 2.8
Sociology and Anthropology 2.8

Importance scale: 1 (low) – 5 (high)

Education Level Distribution

Percentage of workers in this occupation by education level

Bachelor's
55%
High School
15%
< High School
10%
Some College
10%
Associate's
10%

Technology & Tools

Software and tools commonly used in this role

In-Demand Technologies

Adobe After Effects Adobe Creative Cloud software Adobe Illustrator Adobe Photoshop Atlassian JIRA C C# C++ Extensible markup language XML Git Hypertext markup language HTML JavaScript Linux Microsoft Excel Microsoft Office software Microsoft Outlook Microsoft PowerPoint Microsoft Project Microsoft SQL Server Microsoft Visio Microsoft Visual Studio Microsoft Windows Microsoft Word MySQL Oracle Java Perl PHP Python Structured query language SQL TypeScript

Work Styles

Personality traits and work styles important for this career

3.0
Innovation
2.3
Intellectual Curiosity
2.3
Adaptability
2.1
Achievement Orientation
2.0
Dependability
2.0
Cooperation
2.0
Self-Confidence

Key Abilities

Cognitive, physical, and sensory abilities important for this role

Fluency of Ideas 4.1
Written Comprehension 4.0
Originality 4.0
Near Vision 4.0
Oral Comprehension 3.9
Written Expression 3.9
Information Ordering 3.9
Oral Expression 3.8

Importance scale: 1 (low) – 5 (high)

Work Activities

General types of job behaviors occurring on this job

Thinking Creatively 4.9
Working with Computers 4.9
Making Decisions and Solving Problems 4.7
Communicating with Supervisors, Peers, or Subordinates 4.3
Getting Information 4.1
Processing Information 4.0
Establishing and Maintaining Interpersonal Relationships 3.8
Analyzing Data or Information 3.8

Importance scale: 1 (low) – 5 (high)

Work Environment

Physical and social factors that influence the nature of work

E-Mail
5.0
Spend Time Sitting
4.8
Work With or Contribute to a Work Group or Team
4.8
Indoors, Environmentally Controlled
4.8
Face-to-Face Discussions with Individuals and Within Teams
4.7
Level of Competition
4.4
Spend Time Making Repetitive Motions
4.1
Determine Tasks, Priorities and Goals
4.1
Contact With Others
4.1
Time Pressure
4.1
Freedom to Make Decisions
4.0
Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls
3.9

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Salary data: BLS Occupational Employment and Wage Statistics, May 2024. Outlook data: BLS Employment Projections, 2024–2034.

This page includes information from the O*NET 30.2 Database by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 license.